GameTech for Enterprise Training Design
Game engines as L&D infrastructure — not just entertainment
About This Workshop
A strategic and technical workshop for L&D teams, T&P departments, and institutional leaders on leveraging game-based learning and simulation design to improve training outcomes. Covers Unity game architecture, scenario-based learning mechanics, performance measurement, and cloud deployment — with case studies from real enterprise training programs.
What You'll Learn
- Understand why game-based learning outperforms passive video and slide training
- See real Unity-built enterprise training modules across safety, compliance, and onboarding
- Learn how to brief, evaluate, and commission a game-based training vendor
- Get a framework for measuring learning outcomes with in-game analytics
- Walk away with a customised game-based L&D roadmap for your organisation
Who Is This For?
HR/L&D managers, T&P departments, institutional leaders, curriculum designers, corporate training teams
How It Works
Inquiry
Fill in the booking form with your requirements. I'll review and respond within 24 hours.
Customisation
We have a quick call to align on outcomes, audience level, and any specific topics.
Workshop Day
Hands-on session delivered at your venue or online. Participants leave with real skills.
Book This Workshop
Free intro webinar available (1–2 hr)
$100 / hr · negotiable for extended engagements
Request a QuoteAsk a QuestionIncluded post-session
- · Complete source code & all project files from every exercise
- · Custom slides, reference documentation & reading list
- · All design assets, mockups & materials used in the session
- · Post-session technical Q&A support